![]() ![]() I personally think you'd be better off sticking to just a standard 2d viewpoint.Īll this being said, I THINK a mode 7 script and DLL exists on an external website, I just don't remember where. Adding a 3d perspective by your game does not add anything to the gameplay and actually will probably look bad unless the rest of the environments are rendered in a clever way. Are there any special types of scripts this would need to work with? Since this would affect maps, it would be nice to know if you plan to do parallax mapping or are just using normal mapping.įinally, all-in-all I don't think this script would do what you think it will do. Do you want this to be activated at all times? Do you want the "tilt" to be tunable? Do you want to be able to disable this and activate it. Regardless of that, this is actually not quite enough to go on to create the script to begin with. (Of course if another scripter knows a good way to do this feel free to correct me.) Being that it will take such a large amount of work it is highly unlikely that someone would do this for free, especially for someone that just recently turned up in the community. This is possible using outside extensions, specifically DLLs created to complete this but it will still take a good amount of time. Made everything from scratch but the doors and the crystals. Can be used for commercial or non-commercial use. 1 Drew some candy theme tile sets for fun, and now I would like to share them. Joined Messages 8 Reaction score 22 Primarily Uses. ![]() Ruby does not natively support 3d and what you're pretty much asking for is a script that allows sprites and enviroments to be rendered in 3d. candy theme tileset vx ace Lemori Villager. This script you're asking as a fairly involved script and extremely difficult to complete. Just wanted to reply as a somewhat old member of the community and a fairly well versed scripter. ![]()
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